games.world.emit
Generated at from
openvibe-contracts v0.143.0 and
openvibe-sdk v0.44.0.
Grantable to apps: request it for an app on its project page. Network approves it only inside the project's allowance.
Script binding for mods (games-quickjs@1): game.emit, which queues world intents that the server validates like any player intent before applying them; a mod never mutates state directly. Absent unless granted.
- Owner
- games (token audience
openvibe.games) - Version
- 1.0
- Status
- active
- Visibility
- public
- Resource constraints
- none
- Quota class
- games-mod-runtime
- Permissions
- games:world:emit
- Input
- games.script-intent@1
- Output
- common.no-body@1
- Events
- —
- Implemented by
mod runtime binding game.emit (apps/server/src/mods/script/host.ts)