games.world.emit

Generated at from openvibe-contracts v0.143.0 and openvibe-sdk v0.44.0.

Grantable to apps: request it for an app on its project page. Network approves it only inside the project's allowance.

Script binding for mods (games-quickjs@1): game.emit, which queues world intents that the server validates like any player intent before applying them; a mod never mutates state directly. Absent unless granted.

Owner
games (token audience openvibe.games)
Version
1.0
Status
active
Visibility
public
Resource constraints
none
Quota class
games-mod-runtime
Permissions
games:world:emit
Input
games.script-intent@1
Output
common.no-body@1
Events
—
Implemented by
  • mod runtime binding game.emit (apps/server/src/mods/script/host.ts)

These routes in the API explorer